Merry Christmas and Happy New Year! We’ve had a great year at Heroic Games, filled with additions, improvements, and community events. Here are the highlights of a busy year.
Hello, everyone! We hope that you’re all happy and full of Thanksgiving goodness. This is part three of a series on how we create missions. You can see the previous parts here and here. We previously covered how the mission design is created when the mission’s story is written. But what happens when the art team gets ahold of that design?
Our audience loves to play MMORPGs. But most of us only have a very general idea of how they are brought to life. Today we want to explain a little bit about how we create interesting missions in Ship of Heroes, since it’s something we’re focused on at the moment. Other teams and other games can use different processes, but our process is working well for Heroic Games.
While we’re working on adding more mission content to Ship of Heroes, here’s an update on something that you may not have thought about in a while: our character creator. Even though we’re busy working on missions, we’ve managed to add several new costumes to our expansive collection.