First combat Alpha demonstrates successful game integration, delivers fun gameplay experience for real players.
Check the video for highlights from the first few Alpha runs – two mixed teams of supporters and devs move through Apotheosis City and defeat mobs composed of Nagdellians, Yekus mercenaries, and Prometheans.
Hello everyone! This newsletter has a short video showing some of the features we’ve coded for the combat Alpha test that is about to begin.
The first combat alpha for Ship of Heroes will begin in the second half of February. Based on discussions in our forums, we thought you’d like to hear a bit about how we are preparing for the escorted combat alpha that we’re planning.
In SoH, the bad guys don’t just react to the heroes, they react to each other. It’s a real, immersive, and engaging story. The enemy groups in SoH are all unique; there are no zombies or Nazis here. They look very different, they have different – and competing – goals, and they have different methods of achieving their goals. Their motives are different, and their powers are different. We’re constantly making small changes and additions to these factions to expand and improve the lore of SoH; we’ve defined four already, and you can expect more enemy groups in the future.