The new Ship of Heroes Steam store page shows off the game with a gameplay trailer and screenshots. Some of these have never been seen before, not even by past Beta participants.
A Happy new year to all our supporters! Here is a recap of the very fruitful 2022 and a preview of what to look forward to in 2023.
Ship of Heroes is looking to a launch at the end of 2022, and between now and then, we’re going to have our seventh public Beta, focusing on superhero bases. But first, we’re pleased to announce that Massively Overpowered has selected us as the 2021 Indie MMO of the Year. Thank you, Massively Overpowered!
Our last newsletter talked a bit about the kinds of events we did in 2020, as well as our winter holiday content. In this newsletter we want to talk about the next upcoming event, our overall plans for 2021, and some new areas of Apotheosis City that we’ve created.
First of all, we want to let everyone know that we’ve upgraded to the latest version of the Unreal 4 Epic Engine, 4.24! We spent most of 2019 in 4.21, which helped us with stability and consistency throughout the year while we developed and tested major new systems.
In the middle of 2016 we originally began the development of Ship of Heroes with the then-current version of the Unreal Engine, version 4.11.3. As development proceeded, we upgraded our engine version several times, and each upgrade brought new features, but also required a considerable effort by our coders and artists to adapt and upgrade our game code and art to the new version.